diff --git a/.gitignore b/.gitignore index bb6b7bf..f50a7b0 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ /build /.vs HidCerberus.Lib.log +replay.ipt diff --git a/src/win32_handmade.cpp b/src/win32_handmade.cpp index a91aeee..d463707 100644 --- a/src/win32_handmade.cpp +++ b/src/win32_handmade.cpp @@ -362,7 +362,7 @@ internal void win32FillSoundBuffer(Win32SoundOutput *soundOutput, DWORD byteToLo internal void win32BeginRecordingInput(Win32State *win32State, int inputRecordingIndex) { win32State->inputRecordingIndex = inputRecordingIndex; - char *filename = "recording.hmi"; + char *filename = "replay.ipt"; win32State->recordingHandle = CreateFileA(filename, GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, NULL, NULL); DWORD bytesToWrite = (DWORD)win32State->gameMemoryTotalSize; Assert(bytesToWrite < 0xFFFFFFFF); @@ -382,7 +382,7 @@ internal void win32RecordInput(Win32State *win32State, GameInput *newInput) { internal void win32BeginInputPlayback(Win32State *win32State, int inputPlayingIndex) { win32State->inputPlayingIndex = inputPlayingIndex; - char *filename = "recording.hmi"; + char *filename = "replay.ipt"; win32State->playbackHandle = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, NULL, NULL); DWORD bytesToRead = (DWORD)win32State->gameMemoryTotalSize; Assert(bytesToRead < 0xFFFFFFFF);