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- @echo off
- if NOT EXIST .\build mkdir .\build
-
- set commonLinkerFlags= -opt:ref user32.lib Gdi32.lib winmm.lib
- set commonCompilerFlags=^
- -MT %= Make sure the C runtime library is statically linked =%^
- -Gm- %= Turns off incremently building =%^
- -nologo %= No one cares you made the compiler Microsoft =%^
- -Oi %= Always use intrinsics =%^
- -EHa- %= Disable exception handling =%^
- -GR- %= Never use runtime type info from C++ =%^
- -WX -W4 -wd4201 -wd4100 -wd4189 %= Compiler warnings, -WX warnings as errors, -W4 warning level 4, -wdXXXX disable warning XXXX =%^
- -DHANDMADE_INTERNAL=1 -DHANDMADE_SLOW=1 -DHANDMADE_WIN32=1 %= Custom #defines =%^
- -FC %= Full path of source code file in diagnostics =%^
- -Zi %= Generate debugger info =%
-
- pushd .\build
-
- cl %commonCompilerFlags% -Fe:handmade.dll ..\src\handmade.cpp -Fmhandmade.map /link /DLL /EXPORT:gameGetSoundSamples /EXPORT:gameUpdateAndRender
- cl %commonCompilerFlags% -Fe:handmade_win32.exe ..\src\win32_handmade.cpp -Fmwin32_handmade.map /link %commonLinkerFlags%
- popd
- exit /b
-
- :error
- echo Failed with error #%errorlevel%.
- exit /b %errorlevel%
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