Преглед изворни кода

update episode 23

tags/day-25
Ledda пре 2 месеци
родитељ
комит
9ffb5088f5
2 измењених фајлова са 3 додато и 2 уклоњено
  1. +1
    -0
      .gitignore
  2. +2
    -2
      src/win32_handmade.cpp

+ 1
- 0
.gitignore Прегледај датотеку

@@ -1,3 +1,4 @@
/build
/.vs
HidCerberus.Lib.log
replay.ipt

+ 2
- 2
src/win32_handmade.cpp Прегледај датотеку

@@ -362,7 +362,7 @@ internal void win32FillSoundBuffer(Win32SoundOutput *soundOutput, DWORD byteToLo

internal void win32BeginRecordingInput(Win32State *win32State, int inputRecordingIndex) {
win32State->inputRecordingIndex = inputRecordingIndex;
char *filename = "recording.hmi";
char *filename = "replay.ipt";
win32State->recordingHandle = CreateFileA(filename, GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, NULL, NULL);
DWORD bytesToWrite = (DWORD)win32State->gameMemoryTotalSize;
Assert(bytesToWrite < 0xFFFFFFFF);
@@ -382,7 +382,7 @@ internal void win32RecordInput(Win32State *win32State, GameInput *newInput) {

internal void win32BeginInputPlayback(Win32State *win32State, int inputPlayingIndex) {
win32State->inputPlayingIndex = inputPlayingIndex;
char *filename = "recording.hmi";
char *filename = "replay.ipt";
win32State->playbackHandle = CreateFileA(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, NULL, NULL);
DWORD bytesToRead = (DWORD)win32State->gameMemoryTotalSize;
Assert(bytesToRead < 0xFFFFFFFF);


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